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B2015 - How do I play a sound on a Target Area put back option?

by - Joseph Ganci

I want to start a concurrent sound that gives the user "that was wrong"-feedback at the same time that the object is put back by the target area response. Any ideas?? I've tried using a perpetual conditional response with a sound (concurrent) attached, that triggers when I change a variable in a calc-icon that is attached to the target areas map icon. Maybe I'm doing something wrong but I don't know enough about how AW is constructed to figure this out.

The way to accomplish this is to forget about the Put Back option entirely and use the Leave at Destination option. Then, put it back yourself using a Motion icon and at the same time playing the audio. Put the Sound icon first, set it to Concurrent, and place the Motion icon right afterwards. Hope this helps!

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